Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
44
of 100
Damage
Damage per minute and share of the duo's damage
45
of 100
Frontline
Damage soaked and mitigated for the duo
25
of 100
Utility
Healing and shielding for the duo
74
of 100
Control
Crowd control uptime and immobilizations
31
of 100
Mechanics
Skillshots landed and dodged
35
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1781 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Mechanics
Skillshots dodged / min
2.8 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Control
Immobilizations / game
22.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Ally heal + shield / min
184 vs 51
74 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
184 vs 51
74 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 74 of 100, built on 184 ally heal + shield a minute and 184 heals + shields a minute. Frontline trails at 25, with 1781 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 2503, in your losses 1382 · 38W 40L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
This season, in your wins 3.7, in your losses 2.1 · 38W 40L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 29.0, in your losses 21.1 · 38W 40L