Playstyle radar
36 gamesCompared with Master+ junglers, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
45
of 100
Farming
CS pace, gold income and early-lane farm
30
of 100
Vision
Vision score, control wards and ward clears
30
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
What to work on
36 gamesFarmingStart here
CS / min
5.8 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.26 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Not a priority
Strengths
Solo kills / game
2.3 vs 1.1
98 of 100 against junglers, and it matters: the better half of Master+ junglers wins 62% of games, the other half 48%.
First blood rate
13% vs 7%
71 of 100 against junglers, and it matters: the better half of Master+ junglers wins 60% of games, the other half 52%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, aggression leads at 48 of 100, built on 2.4 solo kills a game and 22% first blood rate. Survivability trails at 24, with 14% time spent dead.
Among junglers
Master+ junglers with above-median CS a minute win 70% of games; below it, 34%.
In your wins 6.4, in your losses 5.7 · 14W 22L
Master+ junglers with fewer deaths a minute than the median win 77% of games; with more, 27%.
In your wins 0.22, in your losses 0.33 · 14W 22L
Master+ junglers with less time spent dead than the median win 74% of games; with more, 31%.
In your wins 12%, in your losses 16% · 14W 22L