Playstyle radar
11 gamesCompared with Silver junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
10
of 100
Damage
Damage per minute and share of the team's damage
0
of 100
Farming
CS pace, gold income and early-lane farm
27
of 100
Vision
Vision score, control wards and ward clears
34
of 100
Objectives
Epic monsters, objective damage and plates
76
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
81
of 100
What to work on
11 gamesFarmingStart here
CS / min
5.5 vs 6.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
Gold / min
356 vs 398 typical
Take plates and camps when the lane is pushed instead of waiting for the next fight.
Damage
Damage / min
253 vs 432 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Strengths
Objective damage / min
1115 vs 903
77 of 100 against Shen players, and it matters: the better half of Shen junglers wins 78% of games, the other half 19%.
Epic monsters / game
3.6 vs 2.8
76 of 100 against Shen players, and it matters: the better half of Shen junglers wins 82% of games, the other half 28%.
Deaths / min
0.11 vs 0.15
74 of 100 against Shen players, and it matters: the better half of Shen junglers wins 73% of games, the other half 24%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, survivability leads at 90 of 100, built on 5% time spent dead and 0.11 deaths a minute. Damage trails at 0, with 6% team damage share.
Among junglers
Shen junglers with above-median CS a minute win 62% of games; below it, 35%.
Shen junglers with above-median gold a minute win 71% of games; below it, 26%.
Shen junglers with above-median damage a minute win 53% of games; below it, 44%.