Playstyle radar
42 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
52
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
14
of 100
What to work on
42 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.59 vs 0.82 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Solo kills / game
3.3 vs 1.7
88 of 100 against Emerald Ahri players, and it matters: the better half of Ahri mid laners wins 61% of games, the other half 43%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, objectives leads at 51 of 100, built on 488 objective damage a minute and 1.5 epic monsters a game. Survivability trails at 18, with 0.28 deaths a minute.
Among mid laners
Ahri mid laners with fewer deaths a minute than the median win 70% of games; with more, 32%.
In your wins 0.25, in your losses 0.32 · 19W 23L
Ahri mid laners with less time spent dead than the median win 66% of games; with more, 36%.
In your wins 12%, in your losses 16% · 19W 23L
Ahri mid laners with above-median vision score a minute win 55% of games; below it, 47%.
In your wins 0.57, in your losses 0.58 · 19W 23L