Playstyle radar
15 gamesCompared with Platinum top laners, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
36
of 100
Vision
Vision score, control wards and ward clears
17
of 100
Objectives
Epic monsters, objective damage and plates
29
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
23
of 100
What to work on
15 gamesSurvivabilityStart here
Time spent dead
16% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.58 vs 0.81 typical
Put a ward down on every back and sweep the river before objectives.
Strengths
Solo kills / game
4.3 vs 2.4
89 of 100 against top laners, and it matters: the better half of Platinum top laners wins 60% of games, the other half 41%.
Kills / min
0.24 vs 0.18
75 of 100 against top laners, and it matters: the better half of Platinum top laners wins 63% of games, the other half 37%.
Objective damage / min
474 vs 384
70 of 100 against top laners, and it matters: the better half of Platinum top laners wins 72% of games, the other half 27%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, aggression leads at 61 of 100, built on 0.27 kills a minute and 2.9 solo kills a game. Vision trails at 17, with 0.53 vision score a minute.
Among top laners
Platinum top laners with less time spent dead than the median win 64% of games; with more, 36%.
Platinum top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
Platinum top laners with above-median vision score a minute win 53% of games; below it, 46%.