Playstyle radar
37 gamesCompared with Master+ top laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
63
of 100
Farming
CS pace, gold income and early-lane farm
59
of 100
Vision
Vision score, control wards and ward clears
10
of 100
Objectives
Epic monsters, objective damage and plates
52
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
30
of 100
What to work on
37 gamesSurvivabilityStart here
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Vision
Vision score / min
0.49 vs 0.80 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Strengths
Objective damage / min
518 vs 394
80 of 100 against top laners, and it matters: the better half of Master+ top laners wins 73% of games, the other half 31%.
Turret plates / game
12.2 vs 9.9
77 of 100 against top laners, and it matters: the better half of Master+ top laners wins 76% of games, the other half 30%.
Gold / min
443 vs 417
70 of 100 against top laners, and it matters: the better half of Master+ top laners wins 70% of games, the other half 34%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 61 of 100, built on 869 damage a minute and 24% team damage share. Vision trails at 9, with 0.46 vision score a minute.
Among top laners
Master+ top laners with less time spent dead than the median win 67% of games; with more, 37%.
In your wins 12%, in your losses 14% · 14W 23L
Master+ top laners with above-median vision score a minute win 55% of games; below it, 49%.
In your wins 0.48, in your losses 0.45 · 14W 23L
Master+ top laners with fewer deaths a minute than the median win 70% of games; with more, 34%.
In your wins 0.20, in your losses 0.28 · 14W 23L