Playstyle radar
39 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
16
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
69
of 100
What to work on
39 gamesVisionStart here
Vision score / min
0.38 vs 0.67 typical
Put a ward down on every back and sweep the river before objectives.
Aggression
Kill participation
42% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Vision
Control wards / game
0.0 vs 0.3 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Deaths / min
0.19 vs 0.23
73 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 66% of games, the other half 29%.
Time spent dead
9% vs 10%
73 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 63% of games, the other half 33%.
Solo kills / game
1.4 vs 0.7
86 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among bot laners, survivability leads at 72 of 100, built on 0.18 deaths a minute and 9% time spent dead. Vision trails at 15, with 0.45 vision score a minute.
Among bot laners
Diamond bot laners with above-median vision score a minute win 51% of games; below it, 44%.
In your wins 0.49, in your losses 0.41 · 22W 17L
Diamond bot laners with above-median kill participation win 51% of games; below it, 44%.
In your wins 41%, in your losses 40% · 22W 17L
Diamond bot laners with above-median control wards a game win 52% of games; below it, 46%.
In your wins 0.0, in your losses 0.0 · 22W 17L