Playstyle radar
27 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
46
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
37
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
27 gamesFarmingStart here
CS / min
6.4 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
761 vs 940 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Epic monsters / game
2.3 vs 2.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 54 of 100, built on 0.19 deaths a minute and 9% time spent dead. Objectives trails at 35, with 1.9 epic monsters a game.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
In your wins 5.7, in your losses 4.2 · 12W 15L
Emerald junglers with above-median objective damage a minute win 79% of games; below it, 19%.
In your wins 803, in your losses 352 · 12W 15L
Emerald junglers with above-median epic monsters a game win 83% of games; below it, 29%.
In your wins 2.8, in your losses 1.1 · 12W 15L