Playstyle radar
36 gamesCompared with Emerald junglers, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
53
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
39
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
29
of 100
What to work on
36 gamesSurvivabilityStart here
Deaths / min
0.23 vs 0.19 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
11% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Solo kills / game
0.8 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Turret plates / game
6.0 vs 4.2
77 of 100 against junglers, and it matters: the better half of Emerald junglers wins 76% of games, the other half 26%.
Objective damage / min
1151 vs 940
77 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
First blood rate
25% vs 6%
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 56% of games, the other half 48%.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, damage leads at 53 of 100, built on 21% team damage share and 768 damage a minute. Survivability trails at 33, with 0.26 deaths a minute.
Among junglers
Emerald junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
In your wins 0.21, in your losses 0.31 · 16W 20L
Emerald junglers with less time spent dead than the median win 69% of games; with more, 29%.
In your wins 10%, in your losses 14% · 16W 20L
Emerald junglers with above-median solo kills a game win 58% of games; below it, 44%.
In your wins 0.9, in your losses 0.9 · 16W 20L