Playstyle radar
26 gamesCompared with Platinum top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
60
of 100
Farming
CS pace, gold income and early-lane farm
57
of 100
Vision
Vision score, control wards and ward clears
27
of 100
Objectives
Epic monsters, objective damage and plates
55
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
61
of 100
What to work on
26 gamesFarmingStart here
CS at 10 min
62.4 vs 66.9 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Wards cleared / game
0.8 vs 1.6 typical
Sweep the enemy wards around the objective before it spawns.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Strengths
Objective damage / min
535 vs 384
84 of 100 against top laners, and it matters: the better half of Platinum top laners wins 72% of games, the other half 27%.
Gold / min
442 vs 404
76 of 100 against top laners, and it matters: the better half of Platinum top laners wins 68% of games, the other half 32%.
Kills / min
0.24 vs 0.18
75 of 100 against top laners, and it matters: the better half of Platinum top laners wins 63% of games, the other half 37%.
Identity
Safe Player
Low deaths, low risk, hard to punish.
Among top laners, survivability leads at 64 of 100, built on 0.17 deaths a minute and 9% time spent dead. Vision trails at 26, with 0.1 control wards a game.
Among top laners
Platinum top laners with above-median CS at 10 min win 55% of games; below it, 45%.
In your wins 60.0, in your losses 58.3 · 10W 16L
Platinum top laners with above-median wards cleared a game win 53% of games; below it, 48%.
In your wins 1.3, in your losses 1.4 · 10W 16L
Platinum top laners with above-median control wards a game win 53% of games; below it, 49%.
In your wins 0.1, in your losses 0.1 · 10W 16L