Playstyle radar
34 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
50
of 100
Damage
Damage per minute and share of the duo's damage
53
of 100
Frontline
Damage soaked and mitigated for the duo
76
of 100
Utility
Healing and shielding for the duo
100
of 100
Control
Crowd control uptime and immobilizations
61
of 100
Mechanics
Skillshots landed and dodged
58
of 100
What to work on
34 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
4038 vs 2642
80 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Ally heal + shield / min
345 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
345 vs 51
100 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 100 of 100, built on 345 ally heal + shield a minute and 345 heals + shields a minute. Placement trails at 50, with 3.5 average placement.
Among Arena players