Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
35
of 100
Damage
Damage per minute and share of the duo's damage
49
of 100
Frontline
Damage soaked and mitigated for the duo
39
of 100
Utility
Healing and shielding for the duo
36
of 100
Control
Crowd control uptime and immobilizations
44
of 100
Mechanics
Skillshots landed and dodged
43
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
2211 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Utility
Ally heal + shield / min
31 vs 51 typical
Time shields and heals to the opponent's burst, not before it.
Utility
Heals + shields / min
31 vs 51 typical
Keep the heal for the moment the opponent commits.
Identity
Contender
Solid across the board.
An even profile among Arena players: damage peaks at 49 while placement sits at 35, and nothing strays far from the middle of the pack. Games are won a little bit of everywhere.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3266, in your losses 1300 · 29W 38L
Arena players with above-median ally heal + shield a minute win 37% of games; below it, 32%.
This season, in your wins 44, in your losses 26 · 29W 38L
Arena players with above-median heals + shields a minute win 37% of games; below it, 32%.
This season, in your wins 44, in your losses 26 · 29W 38L