Playstyle
60 games
Playstyle radar
60 gamesCompared with mid laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
22
of 100
Objectives
Epic monsters, objective damage and plates
45
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
37
of 100
last 60season93 games
What to work on
60 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.56 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
1.1 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 56 of 100, built on 860 damage a minute and 23% team damage share. Vision trails at 22, with 0.1 control wards a game.
Among mid laners
mid laners with fewer deaths a minute than the median win 69% of games; with more, 31%.
This season, in your wins 0.19, in your losses 0.28 · 46W 47L
mid laners with above-median vision score a minute win 54% of games; below it, 46%.
This season, in your wins 0.62, in your losses 0.59 · 46W 47L
mid laners with above-median wards cleared a game win 54% of games; below it, 48%.
This season, in your wins 1.5, in your losses 1.6 · 46W 47L