Playstyle radar
60 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
39
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
51
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
60 gamesSurvivabilityStart here
Time spent dead
14% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.25 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Vision score / min
0.53 vs 0.72 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Damage / min
999 vs 857
78 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 58% of games, the other half 37%.
CS / min
7.7 vs 7.2
72 of 100 against mid laners, and it matters: the better half of Diamond mid laners wins 53% of games, the other half 42%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 60 of 100, built on 884 damage a minute and 23% team damage share. Vision trails at 23, with 0.3 control wards a game.
Among mid laners
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
This season, in your wins 13%, in your losses 16% · 42W 33L
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
This season, in your wins 0.23, in your losses 0.32 · 42W 33L
Diamond mid laners with above-median vision score a minute win 52% of games; below it, 44%.
This season, in your wins 0.76, in your losses 0.62 · 42W 33L