Playstyle radar
28 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
57
of 100
Damage
Damage per minute and share of the duo's damage
86
of 100
Frontline
Damage soaked and mitigated for the duo
17
of 100
Utility
Healing and shielding for the duo
30
of 100
Control
Crowd control uptime and immobilizations
14
of 100
Mechanics
Skillshots landed and dodged
98
of 100
What to work on
28 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1586 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.1 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
18.1 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Strengths
Skillshots dodged / min
7.2 vs 3.5
100 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Damage / min
2012 vs 1552
79 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
15% vs 11%
97 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 98 of 100, built on 7.2 skillshots dodged a minute and 1.7 skillshots hit a minute. Control trails at 14, with 1.1 CC seconds a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2370, in your losses 907 · 13W 15L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.3, in your losses 0.9 · 13W 15L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 19.8, in your losses 16.6 · 13W 15L