Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond top laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
48
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
38
of 100
Objectives
Epic monsters, objective damage and plates
54
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
60 gamesFarmingStart here
CS / min
6.7 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.66 vs 0.79 typical
Put a ward down on every back and sweep the river before objectives.
Vision
Wards cleared / game
1.3 vs 1.5 typical
Sweep the enemy wards around the objective before it spawns.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, objectives leads at 53 of 100, built on 9.5 turret plates a game and 1.1 epic monsters a game. Vision trails at 37, with 1.3 wards cleared a game.
Among top laners
Diamond top laners with above-median CS a minute win 55% of games; below it, 40%.
This season, in your wins 7.3, in your losses 6.5 · 38W 31L
Diamond top laners with above-median vision score a minute win 51% of games; below it, 44%.
This season, in your wins 0.63, in your losses 0.64 · 38W 31L
Diamond top laners with above-median wards cleared a game win 51% of games; below it, 45%.
This season, in your wins 1.4, in your losses 1.2 · 38W 30L