Playstyle radar
57 gamesCompared with Master+ bot laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
40
of 100
Farming
CS pace, gold income and early-lane farm
43
of 100
Vision
Vision score, control wards and ward clears
33
of 100
Objectives
Epic monsters, objective damage and plates
51
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
57 gamesAggressionStart here
Kill participation
38% vs 48% typical
Rotate toward fights as they start and finish the kills your team sets up.
Vision
Control wards / game
0.0 vs 0.4 typical
Buy a control ward on most backs and place it where the next fight happens.
Farming
CS at 10 min
62.3 vs 66.2 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Identity
All-Rounder
No axis stands out above the pack.
Among bot laners, objectives leads at 54 of 100, built on 1.4 epic monsters a game and 488 objective damage a minute. Aggression trails at 35, with 41% kill participation.
Among bot laners
Master+ bot laners with above-median kill participation win 56% of games; below it, 49%.
In your wins 43%, in your losses 39% · 29W 28L
Master+ bot laners with above-median control wards a game win 57% of games; below it, 49%.
In your wins 0.1, in your losses 0.4 · 29W 28L
Master+ bot laners with above-median CS at 10 min win 58% of games; below it, 47%.
In your wins 68.0, in your losses 52.1 · 29W 28L