Playstyle
30 games
Playstyle radar
30 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
61
of 100
Farming
CS pace, gold income and early-lane farm
38
of 100
Vision
Vision score, control wards and ward clears
15
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
49
of 100
What to work on
30 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Wards cleared / game
0.5 vs 1.5 typical
Sweep the enemy wards around the objective before it spawns.
Objectives
Epic monsters / game
0.5 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 58 of 100, built on 20% team damage share and 741 damage a minute. Vision trails at 15, with 0.88 vision score a minute.
Among top laners
Emerald top laners with fewer deaths a minute than the median win 67% of games; with more, 32%.
In your wins 0.20, in your losses 0.22 · 12W 18L
Emerald top laners with above-median wards cleared a game win 52% of games; below it, 47%.
In your wins 1.7, in your losses 2.2 · 12W 18L
Emerald top laners with above-median epic monsters a game win 68% of games; below it, 32%.
In your wins 1.4, in your losses 0.6 · 12W 18L