Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
29
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
45
of 100
Utility
Healing and shielding for the duo
48
of 100
Control
Crowd control uptime and immobilizations
34
of 100
Mechanics
Skillshots landed and dodged
41
of 100
last 60season135 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Frontline
Damage mitigated / min
2258 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
28.3 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, damage leads at 59 of 100, built on 12% team damage share and 1628 damage a minute. Placement trails at 29, with 22% top-2 rate.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.7, in your losses 1.4 · 52W 83L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3507, in your losses 1942 · 52W 83L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 37.4, in your losses 28.1 · 52W 83L