Playstyle
30 games
Playstyle radar
30 gamesCompared with Gold mid laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
73
of 100
Damage
Damage per minute and share of the team's damage
72
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
10
of 100
Objectives
Epic monsters, objective damage and plates
34
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
6
of 100
What to work on
30 gamesSurvivabilityStart here
Deaths / min
0.34 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
17% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS / min
5.3 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Strengths
Solo kills / game
5.4 vs 2.8
100 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 61% of games, the other half 42%.
Damage / min
977 vs 809
86 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 62% of games, the other half 40%.
Kills / min
0.41 vs 0.31
83 of 100 against Fizz players, and it matters: the better half of Fizz mid laners wins 66% of games, the other half 36%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among mid laners, aggression leads at 75 of 100, built on 4.0 solo kills a game and 0.35 kills a minute. Survivability trails at 5, with 16% time spent dead.
Among mid laners
Fizz mid laners with fewer deaths a minute than the median win 70% of games; with more, 32%.
In your wins 0.23, in your losses 0.37 · 11W 19L
Fizz mid laners with less time spent dead than the median win 67% of games; with more, 35%.
In your wins 13%, in your losses 19% · 11W 19L
Fizz mid laners with above-median CS a minute win 56% of games; below it, 46%.
In your wins 6.1, in your losses 5.5 · 11W 19L