Playstyle
29 games
Playstyle radar
29 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
56
of 100
Damage
Damage per minute and share of the team's damage
73
of 100
Farming
CS pace, gold income and early-lane farm
50
of 100
Vision
Vision score, control wards and ward clears
41
of 100
Objectives
Epic monsters, objective damage and plates
36
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
41
of 100
What to work on
29 gamesSurvivabilityStart here
Time spent dead
14% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.28 vs 0.23 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.8 vs 1.4 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Damage / min
1036 vs 864
80 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 61% of games, the other half 35%.
CS at 10 min
69.2 vs 64.8
76 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Solo kills / game
1.1 vs 0.7
73 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 54% of games, the other half 42%.
Identity
Carry
The team's damage runs through them.
Among bot laners, damage leads at 70 of 100, built on 26% team damage share and 1024 damage a minute. Objectives trails at 33, with 1.0 epic monsters a game.
Among bot laners
Diamond bot laners with less time spent dead than the median win 63% of games; with more, 33%.
Diamond bot laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
Diamond bot laners with above-median epic monsters a game win 75% of games; below it, 29%.