Playstyle
60 games
Playstyle radar
60 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
28
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
49
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
57
of 100
last 60season143 games
What to work on
60 gamesFarmingStart here
CS / min
6.5 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
608 vs 705 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Aggression
Solo kills / game
0.7 vs 1.2 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Not a priority
Strengths
Control wards / game
3.2 vs 1.4
73 of 100 against junglers. Keep it; it is part of how the games get won.
Identity
All-Rounder
No axis stands out above the pack.
Among junglers, survivability leads at 60 of 100, built on 9% time spent dead and 0.20 deaths a minute. Damage trails at 25, with 17% team damage share.
Among junglers
Diamond junglers with above-median CS a minute win 65% of games; below it, 30%.
This season, in your wins 6.9, in your losses 6.1 · 72W 71L
Diamond junglers with above-median damage a minute win 57% of games; below it, 38%.
This season, in your wins 687, in your losses 546 · 72W 71L
Diamond junglers with above-median solo kills a game win 57% of games; below it, 43%.
This season, in your wins 0.9, in your losses 0.6 · 72W 71L