Playstyle radar
57 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
38
of 100
Farming
CS pace, gold income and early-lane farm
52
of 100
Vision
Vision score, control wards and ward clears
23
of 100
Objectives
Epic monsters, objective damage and plates
41
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
57 gamesSurvivabilityStart here
Deaths / min
0.26 vs 0.21 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
13% vs 11% typical
Avoid the late death that costs a minute of the map when every second counts.
Aggression
Kills / min
0.19 vs 0.25 typical
Convert the leads you build into kills on the map instead of resetting on them.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, farming leads at 51 of 100, built on 6.6 CS a minute and 58.6 CS at 10 min. Vision trails at 23, with 0.1 control wards a game.
Among mid laners
Diamond mid laners with fewer deaths a minute than the median win 66% of games; with more, 29%.
In your wins 0.16, in your losses 0.29 · 24W 33L
Diamond mid laners with less time spent dead than the median win 63% of games; with more, 33%.
In your wins 8%, in your losses 13% · 24W 33L
Diamond mid laners with above-median kills a minute win 62% of games; below it, 33%.
In your wins 0.19, in your losses 0.14 · 24W 33L