Playstyle radar
42 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
62
of 100
Damage
Damage per minute and share of the duo's damage
87
of 100
Frontline
Damage soaked and mitigated for the duo
36
of 100
Utility
Healing and shielding for the duo
33
of 100
Control
Crowd control uptime and immobilizations
26
of 100
Mechanics
Skillshots landed and dodged
30
of 100
What to work on
42 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
16.2 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots dodged / min
2.6 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Frontline
Damage mitigated / min
2133 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Strengths
Damage / min
2065 vs 1552
82 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
15% vs 11%
93 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 87 of 100, built on 15% team damage share and 2065 damage a minute. Control trails at 26, with 16.2 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 17.7, in your losses 14.3 · 23W 19L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.1, in your losses 1.9 · 23W 19L
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
In your wins 2899, in your losses 1206 · 23W 19L