Playstyle radar
20 gamesCompared with Platinum supports, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
35
of 100
Damage
Damage per minute and share of the team's damage
39
of 100
Farming
CS pace, gold income and early-lane farm
32
of 100
Vision
Vision score, control wards and ward clears
18
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
31
of 100
What to work on
20 gamesVisionStart here
Vision score / min
1.82 vs 2.56 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
1.0 vs 1.5 typical
Be at the dragon pit before it spawns, not after the fight is over.
Not a priority
Identity
All-Rounder
No axis stands out above the pack.
Among supports, damage leads at 39 of 100, built on 15% team damage share and 532 damage a minute. Vision trails at 18, with 0.7 control wards a game.
Among supports
Platinum supports with above-median vision score a minute win 54% of games; below it, 45%.
Platinum supports with fewer deaths a minute than the median win 66% of games; with more, 33%.
Platinum supports with above-median epic monsters a game win 73% of games; below it, 30%.