Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
39
of 100
Damage
Damage per minute and share of the duo's damage
33
of 100
Frontline
Damage soaked and mitigated for the duo
57
of 100
Utility
Healing and shielding for the duo
75
of 100
Control
Crowd control uptime and immobilizations
36
of 100
Mechanics
Skillshots landed and dodged
40
of 100
last 60season259 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Damage
Team damage share
9% vs 11% typical
Add your damage to every trade your partner takes.
Damage
Damage / min
1373 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Strengths
Ally heal + shield / min
192 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Heals + shields / min
192 vs 51
75 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 75 of 100, built on 192 ally heal + shield a minute and 192 heals + shields a minute. Damage trails at 33, with 9% team damage share.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 2.0, in your losses 1.2 · 133W 126L
Arena players with above-median team damage share win 41% of games; below it, 26%.
This season, in your wins 11%, in your losses 10% · 133W 126L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
This season, in your wins 2102, in your losses 951 · 133W 126L