Playstyle radar
12 gamesCompared with Diamond junglers, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
69
of 100
Damage
Damage per minute and share of the team's damage
80
of 100
Farming
CS pace, gold income and early-lane farm
66
of 100
Vision
Vision score, control wards and ward clears
62
of 100
Objectives
Epic monsters, objective damage and plates
57
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
54
of 100
What to work on
12 gamesAggressionStart here
First blood rate
0% vs 5% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Strengths
Solo kills / game
5.7 vs 2.4
100 of 100 against Diamond Rengar players, and it matters: the better half of Rengar junglers wins 62% of games, the other half 41%.
Gold / min
578 vs 478
100 of 100 against Diamond Rengar players, and it matters: the better half of Rengar junglers wins 71% of games, the other half 27%.
Turret plates / game
8.1 vs 4.0
100 of 100 against Diamond Rengar players, and it matters: the better half of Rengar junglers wins 73% of games, the other half 30%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, damage leads at 83 of 100, built on 920 damage a minute and 22% team damage share. Survivability trails at 49, with 11% time spent dead.
Among junglers
Rengar junglers with above-median first blood rate win 61% of games; below it, 48%.