Playstyle
37 games
Playstyle radar
37 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
43
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
37
of 100
Vision
Vision score, control wards and ward clears
44
of 100
Objectives
Epic monsters, objective damage and plates
31
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
28
of 100
What to work on
37 gamesObjectivesStart here
Objective damage / min
247 vs 395 typical
Hit the objective while the team holds the area instead of chasing.
Aggression
Solo kills / game
1.5 vs 2.5 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Aggression
Kills / min
0.13 vs 0.19 typical
Convert the leads you build into kills on the map instead of resetting on them.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, damage leads at 48 of 100, built on 661 damage a minute and 17% team damage share. Objectives trails at 28, with 175 objective damage a minute.
Among top laners
Emerald top laners with above-median objective damage a minute win 71% of games; below it, 27%.
In your wins 224, in your losses 153 · 11W 26L
Emerald top laners with above-median solo kills a game win 60% of games; below it, 41%.
In your wins 0.7, in your losses 1.2 · 11W 26L
Emerald top laners with above-median kills a minute win 62% of games; below it, 36%.
In your wins 0.10, in your losses 0.11 · 11W 26L