Playstyle radar
15 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
75
of 100
Damage
Damage per minute and share of the duo's damage
99
of 100
Frontline
Damage soaked and mitigated for the duo
11
of 100
Utility
Healing and shielding for the duo
47
of 100
Control
Crowd control uptime and immobilizations
62
of 100
Mechanics
Skillshots landed and dodged
74
of 100
What to work on
15 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1798 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Frontline
Damage taken share
8% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
2803 vs 1552
100 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
15% vs 11%
97 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Skillshots hit / min
1.7 vs 0.7
95 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 99 of 100, built on 2803 damage a minute and 15% team damage share. Frontline trails at 11, with 8% damage taken share.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median damage taken share win 36% of games; below it, 30%.