Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
71
of 100
Damage
Damage per minute and share of the duo's damage
87
of 100
Frontline
Damage soaked and mitigated for the duo
20
of 100
Utility
Healing and shielding for the duo
52
of 100
Control
Crowd control uptime and immobilizations
39
of 100
Mechanics
Skillshots landed and dodged
73
of 100
last 60season198 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1601 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
Immobilizations / game
26.0 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Frontline
Damage taken share
10% vs 11% typical
Body-block for the duo partner; the seconds you buy decide rounds.
Strengths
Damage / min
2078 vs 1552
83 of 100 against Arena players, and it matters: the better half of Arena players wins 56% of games, the other half 10%.
Team damage share
14% vs 11%
92 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 26%.
Average placement
3.0 vs 3.5
72 of 100 against Arena players. Keep it; it is part of how the games get won.
Identity
Carry
The duo's damage runs through them.
Among Arena players, damage leads at 87 of 100, built on 14% team damage share and 2078 damage a minute. Frontline trails at 20, with 1601 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 1816, in your losses 1295 · 107W 91L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 31.5, in your losses 26.1 · 107W 91L
Arena players with above-median damage taken share win 36% of games; below it, 30%.
This season, in your wins 8%, in your losses 10% · 107W 91L