Playstyle radar
12 gamesCompared with bot laners of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
27
of 100
Damage
Damage per minute and share of the team's damage
16
of 100
Farming
CS pace, gold income and early-lane farm
19
of 100
Vision
Vision score, control wards and ward clears
20
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
66
of 100
What to work on
12 gamesDamageStart here
Damage / min
452 vs 774 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Farming
CS / min
5.8 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Vision
Vision score / min
0.45 vs 0.84 typical
Put a ward down on every back and sweep the river before objectives.
Not a priority
Strengths
Deaths / min
0.08 vs 0.19
100 of 100 against Gragas players, and it matters: the better half of Gragas players wins 70% of games, the other half 33%.
Time spent dead
4% vs 10%
100 of 100 against Gragas players, and it matters: the better half of Gragas players wins 67% of games, the other half 36%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, survivability leads at 71 of 100, built on 0.14 deaths a minute and 8% time spent dead. Damage trails at 11, with 15% team damage share.
Among bot laners
Gragas players with above-median damage a minute win 60% of games; below it, 43%.
Gragas players with above-median CS a minute win 58% of games; below it, 44%.
Gragas players with above-median vision score a minute win 54% of games; below it, 49%.