Playstyle
15 games
Playstyle radar
15 gamesCompared with Emerald junglers, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
51
of 100
Damage
Damage per minute and share of the team's damage
54
of 100
Farming
CS pace, gold income and early-lane farm
25
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
61
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
43
of 100
What to work on
15 gamesFarmingStart here
CS / min
6.0 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Aggression
First blood rate
0% vs 6% typical
Set up the early fight with the jungler instead of waiting for it to happen.
Not a priority
Strengths
Objective damage / min
1403 vs 940
100 of 100 against junglers, and it matters: the better half of Emerald junglers wins 79% of games, the other half 19%.
Epic monsters / game
3.9 vs 2.9
95 of 100 against junglers, and it matters: the better half of Emerald junglers wins 83% of games, the other half 29%.
Damage / min
859 vs 693
81 of 100 against junglers, and it matters: the better half of Emerald junglers wins 58% of games, the other half 40%.
Identity
Objective Taker
Plays for dragons, towers and plates.
Among junglers, objectives leads at 63 of 100, built on 2.6 epic monsters a game and 935 objective damage a minute. Farming trails at 25, with 27.5 CS at 10 min.
Among junglers
Emerald junglers with above-median CS a minute win 66% of games; below it, 32%.
Emerald junglers with above-median first blood rate win 56% of games; below it, 48%.