Playstyle
31 games
Playstyle radar
31 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
66
of 100
Damage
Damage per minute and share of the team's damage
81
of 100
Farming
CS pace, gold income and early-lane farm
60
of 100
Vision
Vision score, control wards and ward clears
15
of 100
Objectives
Epic monsters, objective damage and plates
53
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
39
of 100
What to work on
31 gamesVisionStart here
Vision score / min
0.61 vs 0.96 typical
Put a ward down on every back and sweep the river before objectives.
Survivability
Time spent dead
12% vs 10% typical
Avoid the late death that costs a minute of the map when every second counts.
Survivability
Deaths / min
0.22 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Strengths
Damage / min
952 vs 718
96 of 100 against junglers, and it matters: the better half of junglers wins 60% of games, the other half 40%.
Kills / min
0.36 vs 0.27
83 of 100 against junglers, and it matters: the better half of junglers wins 65% of games, the other half 35%.
Gold / min
491 vs 462
71 of 100 against junglers, and it matters: the better half of junglers wins 71% of games, the other half 29%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 82 of 100, built on 30% team damage share and 1215 damage a minute. Vision trails at 14, with 0.59 vision score a minute.
Among junglers
junglers with above-median vision score a minute win 55% of games; below it, 45%.
In your wins 0.53, in your losses 0.63 · 15W 16L
junglers with less time spent dead than the median win 71% of games; with more, 29%.
In your wins 8%, in your losses 16% · 15W 16L
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.
In your wins 0.15, in your losses 0.31 · 15W 16L