Playstyle
16 games
Playstyle radar
16 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
43
of 100
Damage
Damage per minute and share of the duo's damage
31
of 100
Frontline
Damage soaked and mitigated for the duo
24
of 100
Utility
Healing and shielding for the duo
46
of 100
Control
Crowd control uptime and immobilizations
33
of 100
Mechanics
Skillshots landed and dodged
71
of 100
What to work on
16 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1784 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Damage
Damage / min
1305 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Control
CC seconds / min
1.6 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Strengths
Skillshots hit / min
1.3 vs 0.7
78 of 100 against Arena players, and it matters: the better half of Arena players wins 38% of games, the other half 29%.
Identity
Technician
Precise casting under pressure.
Among Arena players, mechanics leads at 71 of 100, built on 1.3 skillshots hit a minute and 4.4 skillshots dodged a minute. Frontline trails at 24, with 1784 damage mitigated a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.