Playstyle radar
37 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
29
of 100
Damage
Damage per minute and share of the duo's damage
37
of 100
Frontline
Damage soaked and mitigated for the duo
51
of 100
Utility
Healing and shielding for the duo
23
of 100
Control
Crowd control uptime and immobilizations
26
of 100
Mechanics
Skillshots landed and dodged
26
of 100
What to work on
37 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
CC seconds / min
1.2 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Mechanics
Skillshots dodged / min
2.5 vs 3.5 typical
Keep moving between casts; a 2v2 punishes standing still.
Damage
Damage / min
1363 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Identity
Contender
No axis stands out above the field.
Among Arena players, frontline leads at 51 of 100, built on 11% damage taken share and 2609 damage mitigated a minute. Utility trails at 23, with 12 ally heal + shield a minute.
Among Arena players
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
In your wins 1.8, in your losses 1.0 · 12W 25L
Arena players with above-median skillshots dodged a minute win 41% of games; below it, 25%.
In your wins 3.7, in your losses 1.9 · 12W 25L
Arena players with above-median damage a minute win 56% of games; below it, 10%.
In your wins 2436, in your losses 849 · 12W 25L