Playstyle radar
21 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
49
of 100
Damage
Damage per minute and share of the team's damage
49
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
29
of 100
Objectives
Epic monsters, objective damage and plates
48
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
18
of 100
What to work on
21 gamesSurvivabilityStart here
Deaths / min
0.32 vs 0.24 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 12% typical
Avoid the late death that costs a minute of the map when every second counts.
Farming
CS at 10 min
60.4 vs 66.6 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Objective damage / min
416 vs 277
88 of 100 against Diamond Katarina players, and it matters: the better half of Katarina mid laners wins 75% of games, the other half 27%.
Epic monsters / game
1.0 vs 0.6
73 of 100 against Diamond Katarina players, and it matters: the better half of Katarina mid laners wins 68% of games, the other half 39%.
Solo kills / game
4.0 vs 3.0
71 of 100 against Diamond Katarina players, and it matters: the better half of Katarina mid laners wins 65% of games, the other half 39%.
Identity
All-Rounder
No axis stands out above the pack.
Among mid laners, damage leads at 55 of 100, built on 886 damage a minute and 23% team damage share. Survivability trails at 18, with 0.30 deaths a minute. That is the Assassin trade: survivability is not where this class wins games.
Among mid laners
Katarina mid laners with fewer deaths a minute than the median win 71% of games; with more, 31%.
Katarina mid laners with less time spent dead than the median win 67% of games; with more, 35%.
Katarina mid laners with above-median CS at 10 min win 57% of games; below it, 46%.