Playstyle
60 games
Playstyle radar
60 gamesCompared with Master+ mid laners, blended with Master+ players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
41
of 100
Damage
Damage per minute and share of the team's damage
58
of 100
Farming
CS pace, gold income and early-lane farm
47
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
44
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
45
of 100
What to work on
60 gamesFarmingStart here
CS / min
7.3 vs 7.9 typical
Catch the side wave between fights instead of standing in the river.
Survivability
Deaths / min
0.21 vs 0.17 typical
Stay out of the fog when the enemy jungler is unseen.
Objectives
Epic monsters / game
0.4 vs 0.9 typical
Be at the dragon pit before it spawns, not after the fight is over.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 64 of 100, built on 904 damage a minute and 24% team damage share. Vision trails at 22, with 0.1 control wards a game.
Among mid laners
Vladimir mid laners with above-median CS a minute win 59% of games; below it, 42%.
This season, in your wins 7.9, in your losses 7.0 · 47W 38L
Vladimir mid laners with fewer deaths a minute than the median win 71% of games; with more, 31%.
This season, in your wins 0.15, in your losses 0.27 · 47W 38L
Vladimir mid laners with above-median epic monsters a game win 81% of games; below it, 41%.
This season, in your wins 1.1, in your losses 0.2 · 47W 38L