Playstyle radar
16 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
62
of 100
Damage
Damage per minute and share of the duo's damage
0
of 100
Frontline
Damage soaked and mitigated for the duo
84
of 100
Utility
Healing and shielding for the duo
91
of 100
Control
Crowd control uptime and immobilizations
68
of 100
Mechanics
Skillshots landed and dodged
65
of 100
What to work on
16 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
DamageStart here
Damage / min
839 vs 1552 typical
Commit abilities early in the round instead of saving them; rounds are short.
Damage
Team damage share
6% vs 11% typical
Add your damage to every trade your partner takes.
Strengths
Damage mitigated / min
4516 vs 2642
90 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Skillshots dodged / min
5.5 vs 3.5
80 of 100 against Arena players, and it matters: the better half of Arena players wins 41% of games, the other half 25%.
Immobilizations / game
56.6 vs 33.6
83 of 100 against Arena players, and it matters: the better half of Arena players wins 39% of games, the other half 28%.
Identity
Guardian
Keeps the duo standing with heals and shields.
Among Arena players, utility leads at 91 of 100, built on 277 ally heal + shield a minute and 277 heals + shields a minute. Damage trails at 0, with 6% team damage share.
Among Arena players
Arena players with above-median damage a minute win 56% of games; below it, 10%.
Arena players with above-median team damage share win 41% of games; below it, 26%.