Playstyle radar
12 gamesCompared with Emerald bot laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
62
of 100
Damage
Damage per minute and share of the team's damage
51
of 100
Farming
CS pace, gold income and early-lane farm
45
of 100
Vision
Vision score, control wards and ward clears
42
of 100
Objectives
Epic monsters, objective damage and plates
58
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
36
of 100
What to work on
12 gamesSurvivabilityStart here
Deaths / min
0.29 vs 0.22 typical
Stay out of the fog when the enemy jungler is unseen.
Vision
Wards cleared / game
1.0 vs 2.9 typical
Sweep the enemy wards around the objective before it spawns.
Farming
CS at 10 min
58.6 vs 64.1 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Strengths
Objective damage / min
720 vs 453
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 20%.
Turret plates / game
12.8 vs 9.0
96 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 78% of games, the other half 21%.
First blood rate
60% vs 13%
100 of 100 against bot laners, and it matters: the better half of Emerald bot laners wins 56% of games, the other half 48%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, aggression leads at 59 of 100, built on 48% kill participation and 1.9 solo kills a game. Farming trails at 39, with 52.8 CS at 10 min.
Among bot laners
Emerald bot laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
Emerald bot laners with above-median wards cleared a game win 53% of games; below it, 46%.
Emerald bot laners with above-median CS at 10 min win 55% of games; below it, 44%.