Playstyle radar
60 gamesCompared with Diamond mid laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
54
of 100
Damage
Damage per minute and share of the team's damage
67
of 100
Farming
CS pace, gold income and early-lane farm
31
of 100
Vision
Vision score, control wards and ward clears
57
of 100
Objectives
Epic monsters, objective damage and plates
23
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
60
of 100
last 60season196 games
What to work on
60 gamesFarmingStart here
CS / min
6.2 vs 6.8 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Objective damage / min
202 vs 255 typical
Hit the objective while the team holds the area instead of chasing.
Objectives
Turret plates / game
6.4 vs 7.8 typical
Push for plates after a won trade instead of resetting.
Strengths
Vision score / min
0.98 vs 0.75
82 of 100 against Diamond Akali players, and it matters: the better half of Akali mid laners wins 53% of games, the other half 45%.
Identity
Carry
The team's damage runs through them.
Among mid laners, damage leads at 71 of 100, built on 25% team damage share and 935 damage a minute. Objectives trails at 13, with 205 objective damage a minute.
Among mid laners
Akali mid laners with above-median CS a minute win 57% of games; below it, 42%.
This season, in your wins 6.4, in your losses 6.1 · 96W 100L
Akali mid laners with above-median objective damage a minute win 70% of games; below it, 28%.
This season, in your wins 306, in your losses 139 · 80W 88L
Akali mid laners with above-median turret plates a game win 75% of games; below it, 25%.
This season, in your wins 9.5, in your losses 3.8 · 96W 100L