Playstyle radar
37 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
59
of 100
Damage
Damage per minute and share of the duo's damage
62
of 100
Frontline
Damage soaked and mitigated for the duo
71
of 100
Utility
Healing and shielding for the duo
66
of 100
Control
Crowd control uptime and immobilizations
35
of 100
Mechanics
Skillshots landed and dodged
49
of 100
What to work on
37 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
ControlStart here
Immobilizations / game
22.6 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Mechanics
Skillshots hit / min
0.6 vs 0.7 typical
Skillshots hit decide 2v2s; throw them where the enemy has to walk.
Strengths
Damage taken share
13% vs 11%
77 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 71 of 100, built on 13% damage taken share and 3300 damage mitigated a minute. Control trails at 35, with 22.6 immobilizations a game.
Among Arena players
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
In your wins 22.9, in your losses 22.2 · 20W 17L
Arena players with above-median skillshots hit a minute win 38% of games; below it, 29%.
In your wins 0.5, in your losses 0.7 · 20W 17L