Playstyle
19 games
Playstyle radar
19 gamesCompared with Platinum junglers, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
58
of 100
Damage
Damage per minute and share of the team's damage
74
of 100
Farming
CS pace, gold income and early-lane farm
48
of 100
Vision
Vision score, control wards and ward clears
28
of 100
Objectives
Epic monsters, objective damage and plates
25
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
32
of 100
What to work on
19 gamesSurvivabilityStart here
Deaths / min
0.28 vs 0.18 typical
Stay out of the fog when the enemy jungler is unseen.
Survivability
Time spent dead
15% vs 9% typical
Avoid the late death that costs a minute of the map when every second counts.
Objectives
Objective damage / min
487 vs 922 typical
Hit the objective while the team holds the area instead of chasing.
Not a priority
Strengths
Kills / min
0.39 vs 0.23
100 of 100 against junglers, and it matters: the better half of Platinum junglers wins 63% of games, the other half 36%.
Damage / min
1012 vs 644
100 of 100 against junglers, and it matters: the better half of Platinum junglers wins 58% of games, the other half 41%.
Gold / min
481 vs 437
78 of 100 against junglers, and it matters: the better half of Platinum junglers wins 69% of games, the other half 30%.
Identity
Carry
The team's damage runs through them.
Among junglers, damage leads at 75 of 100, built on 958 damage a minute and 23% team damage share. Objectives trails at 24, with 1.1 epic monsters a game.
Among junglers
Platinum junglers with fewer deaths a minute than the median win 73% of games; with more, 26%.
Platinum junglers with less time spent dead than the median win 69% of games; with more, 30%.
Platinum junglers with above-median objective damage a minute win 79% of games; below it, 20%.