Playstyle
36 games
Playstyle radar
36 gamesCompared with Master+ top laners, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
60
of 100
Damage
Damage per minute and share of the team's damage
57
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
40
of 100
Objectives
Epic monsters, objective damage and plates
46
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
40
of 100
What to work on
36 gamesFarmingStart here
CS / min
6.1 vs 7.3 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
63.7 vs 71.0 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Vision
Wards cleared / game
1.0 vs 1.6 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Kills / min
0.28 vs 0.20
89 of 100 against top laners, and it matters: the better half of Master+ top laners wins 66% of games, the other half 39%.
Epic monsters / game
1.1 vs 0.7
84 of 100 against top laners, and it matters: the better half of Master+ top laners wins 71% of games, the other half 36%.
Solo kills / game
3.4 vs 2.2
80 of 100 against top laners, and it matters: the better half of Master+ top laners wins 63% of games, the other half 45%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, aggression leads at 60 of 100, built on 46% kill participation and 0.27 kills a minute. Farming trails at 14, with 5.5 CS a minute.
Among top laners
Master+ top laners with above-median CS a minute win 60% of games; below it, 45%.
In your wins 6.0, in your losses 5.0 · 19W 17L
Master+ top laners with above-median CS at 10 min win 56% of games; below it, 48%.
In your wins 37.7, in your losses 36.1 · 19W 17L
Master+ top laners with above-median wards cleared a game win 55% of games; below it, 50%.
In your wins 2.7, in your losses 2.3 · 19W 17L