Playstyle radar
60 gamesCompared with Emerald top laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
50
of 100
Damage
Damage per minute and share of the team's damage
52
of 100
Farming
CS pace, gold income and early-lane farm
26
of 100
Vision
Vision score, control wards and ward clears
54
of 100
Objectives
Epic monsters, objective damage and plates
39
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
24
of 100
What to work on
60 gamesFarmingStart here
CS at 10 min
57.6 vs 68.3 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Farming
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Objectives
Epic monsters / game
0.5 vs 0.8 typical
Be at the dragon pit before it spawns, not after the fight is over.
Strengths
Kills / min
0.26 vs 0.19
80 of 100 against top laners, and it matters: the better half of Emerald top laners wins 62% of games, the other half 36%.
Solo kills / game
4.0 vs 2.5
83 of 100 against top laners, and it matters: the better half of Emerald top laners wins 60% of games, the other half 41%.
Objective damage / min
514 vs 395
77 of 100 against top laners, and it matters: the better half of Emerald top laners wins 71% of games, the other half 27%.
Identity
All-Rounder
No axis stands out above the pack.
Among top laners, vision leads at 54 of 100, built on 1.19 vision score a minute and 1.6 control wards a game. Survivability trails at 25, with 0.27 deaths a minute.
Among top laners
Emerald top laners with above-median CS at 10 min win 53% of games; below it, 45%.
This season, in your wins 53.7, in your losses 39.6 · 39W 42L
Emerald top laners with above-median CS a minute win 56% of games; below it, 42%.
This season, in your wins 6.2, in your losses 5.1 · 39W 42L
Emerald top laners with above-median epic monsters a game win 68% of games; below it, 32%.
This season, in your wins 1.3, in your losses 0.7 · 39W 42L