Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
62
of 100
Damage
Damage per minute and share of the duo's damage
59
of 100
Frontline
Damage soaked and mitigated for the duo
77
of 100
Utility
Healing and shielding for the duo
71
of 100
Control
Crowd control uptime and immobilizations
54
of 100
Mechanics
Skillshots landed and dodged
62
of 100
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
Nothing stands out below the norm
Every rated stat sits at or above what is typical for Arena players. The strengths below are where the margin is widest.
Strengths
Damage mitigated / min
3762 vs 2642
74 of 100 against Arena players, and it matters: the better half of Arena players wins 49% of games, the other half 18%.
Damage taken share
13% vs 11%
81 of 100 against Arena players, and it matters: the better half of Arena players wins 36% of games, the other half 30%.
Ally heal + shield / min
165 vs 51
71 of 100 against Arena players, and it matters: the better half of Arena players wins 37% of games, the other half 32%.
Identity
Juggernaut
Takes the hits and keeps swinging.
Among Arena players, frontline leads at 77 of 100, built on 13% damage taken share and 3762 damage mitigated a minute. Control trails at 54, with 1.9 CC seconds a minute.
Among Arena players