Playstyle
11 games
Playstyle radar
11 gamesCompared with Platinum top laners, blended with Platinum players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
34
of 100
Damage
Damage per minute and share of the team's damage
22
of 100
Farming
CS pace, gold income and early-lane farm
16
of 100
Vision
Vision score, control wards and ward clears
26
of 100
Objectives
Epic monsters, objective damage and plates
42
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
44
of 100
What to work on
11 gamesFarmingStart here
CS / min
5.1 vs 7.0 typical
Catch the side wave between fights instead of standing in the river.
Aggression
Solo kills / game
0.5 vs 2.4 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Damage
Damage / min
607 vs 792 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among top laners, survivability leads at 46 of 100, built on 10% time spent dead and 0.22 deaths a minute. Farming trails at 18, with 5.3 CS a minute.
Among top laners
Platinum top laners with above-median CS a minute win 57% of games; below it, 42%.
Platinum top laners with above-median solo kills a game win 60% of games; below it, 41%.
Platinum top laners with above-median damage a minute win 59% of games; below it, 41%.