Playstyle radar
11 gamesCompared with Diamond bot laners, blended with Diamond players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
30
of 100
Damage
Damage per minute and share of the team's damage
35
of 100
Farming
CS pace, gold income and early-lane farm
40
of 100
Vision
Vision score, control wards and ward clears
65
of 100
Objectives
Epic monsters, objective damage and plates
38
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
46
of 100
What to work on
11 gamesFarmingStart here
CS / min
6.9 vs 7.7 typical
Catch the side wave between fights instead of standing in the river.
Farming
CS at 10 min
55.1 vs 64.8 typical
Match the enemy's CS in the first ten minutes before looking for plays.
Aggression
Solo kills / game
0.3 vs 0.7 typical
Take the 1v1 when the trade is in your favour instead of waiting for help.
Strengths
Control wards / game
3.3 vs 0.3
100 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 52% of games, the other half 46%.
Vision score / min
0.90 vs 0.67
87 of 100 against bot laners, and it matters: the better half of Diamond bot laners wins 51% of games, the other half 44%.
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among bot laners, vision leads at 66 of 100, built on 3.7 control wards a game and 1.22 vision score a minute. Aggression trails at 29, with 0% first blood rate.
Among bot laners
Diamond bot laners with above-median CS a minute win 56% of games; below it, 39%.
Diamond bot laners with above-median CS at 10 min win 54% of games; below it, 42%.
Diamond bot laners with above-median solo kills a game win 54% of games; below it, 42%.