Playstyle radar
13 gamesCompared with junglers of all ranks, blended with players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
36
of 100
Damage
Damage per minute and share of the team's damage
22
of 100
Farming
CS pace, gold income and early-lane farm
15
of 100
Vision
Vision score, control wards and ward clears
21
of 100
Objectives
Epic monsters, objective damage and plates
33
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
29
of 100
What to work on
13 gamesFarmingStart here
CS / min
5.2 vs 6.9 typical
Catch the side wave between fights instead of standing in the river.
Damage
Damage / min
479 vs 718 typical
Stay in range and keep casting through the whole fight instead of holding abilities.
Survivability
Deaths / min
0.26 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Not a priority
Identity
Early read
The playstyle gets a name at 15 games. The shape so far:
Among junglers, survivability leads at 38 of 100, built on 11% time spent dead and 0.23 deaths a minute. Farming trails at 13, with 5.5 CS a minute.
Among junglers
junglers with above-median CS a minute win 67% of games; below it, 33%.
junglers with above-median damage a minute win 60% of games; below it, 40%.
junglers with fewer deaths a minute than the median win 74% of games; with more, 26%.