Playstyle
28 games
Playstyle radar
28 gamesCompared with Emerald mid laners, blended with Emerald players on the same champions.
Axis breakdown
Aggression
Kills, kill participation, solo kills and first bloods
59
of 100
Damage
Damage per minute and share of the team's damage
55
of 100
Farming
CS pace, gold income and early-lane farm
34
of 100
Vision
Vision score, control wards and ward clears
24
of 100
Objectives
Epic monsters, objective damage and plates
47
of 100
Survivability
Deaths and time spent dead, inverted: higher is safer
35
of 100
What to work on
28 gamesSurvivabilityStart here
Deaths / min
0.24 vs 0.20 typical
Stay out of the fog when the enemy jungler is unseen.
Farming
CS / min
6.5 vs 7.1 typical
Catch the side wave between fights instead of standing in the river.
Vision
Wards cleared / game
1.4 vs 2.1 typical
Sweep the enemy wards around the objective before it spawns.
Strengths
Solo kills / game
5.0 vs 2.1
100 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 61% of games, the other half 42%.
Kills / min
0.37 vs 0.24
92 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 63% of games, the other half 35%.
Turret plates / game
11.4 vs 8.4
83 of 100 against mid laners, and it matters: the better half of Emerald mid laners wins 77% of games, the other half 26%.
Identity
Duelist
Hunts solo kills and wins the 1v1.
Among mid laners, aggression leads at 62 of 100, built on 25% first blood rate and 3.4 solo kills a game. Vision trails at 24, with 0.0 control wards a game.
Among mid laners
Emerald mid laners with fewer deaths a minute than the median win 67% of games; with more, 31%.
In your wins 0.18, in your losses 0.32 · 14W 14L
Emerald mid laners with above-median CS a minute win 55% of games; below it, 44%.
In your wins 6.4, in your losses 5.6 · 14W 14L
Emerald mid laners with above-median wards cleared a game win 53% of games; below it, 47%.
In your wins 1.8, in your losses 1.1 · 14W 14L