Playstyle
60 games
Playstyle radar
60 gamesCompared with Arena players.
Axis breakdown
Placement
Average finish and top-2 rate
45
of 100
Damage
Damage per minute and share of the duo's damage
39
of 100
Frontline
Damage soaked and mitigated for the duo
34
of 100
Utility
Healing and shielding for the duo
52
of 100
Control
Crowd control uptime and immobilizations
23
of 100
Mechanics
Skillshots landed and dodged
36
of 100
last 60season91 games
What to work on
60 gamesWin-rate evidence is not available for every stat yet; stats without it are ranked by the gap alone and never coached first.
FrontlineStart here
Damage mitigated / min
1926 vs 2642 typical
Take the burst on your shields and resistances, not on your partner.
Control
CC seconds / min
1.4 vs 2.1 typical
Layer crowd control into the duo's damage windows to lock a round down.
Control
Immobilizations / game
21.1 vs 33.6 typical
Land the lockdown on the carry, not the frontliner.
Identity
Contender
No axis stands out above the field.
Among Arena players, utility leads at 52 of 100, built on 63 heals + shields a minute and 63 ally heal + shield a minute. Control trails at 23, with 1.4 CC seconds a minute.
Among Arena players
Arena players with above-median damage mitigated a minute win 49% of games; below it, 18%.
This season, in your wins 3694, in your losses 1603 · 40W 51L
Arena players with above-median CC seconds a minute win 41% of games; below it, 26%.
This season, in your wins 1.6, in your losses 1.4 · 40W 51L
Arena players with above-median immobilizations a game win 39% of games; below it, 28%.
This season, in your wins 27.6, in your losses 22.2 · 40W 51L